4/5 S R. 8 months ago on Google
keep
in
mind
that
this
review
reflects
the
experience
of
a
smaller
group
(2-3
people)
favorite
game:
dead
man's
hand
(cohesive
and
cool
ending)
least
favorite:
alchemist
(confusing
game
overall)
pros:
games
are
challenging
yet
feel
(and
are)
escapable,
the
theming
and
decor
is
all
very
nice
and
immersive,
they
offer
time
extensions
if
you
don't
escape
in
the
time
allotted
for
$5/person,
employees
are
all
very
nice,
place
is
clean,
free
unlimited
clues
cons:
in
the
experience
I've
had
all
the
games
have
one
puzzle
that's
unnecessarily
long
and
frustrating,
for
example
decoding
a
whole
paragraph
when
you
could
have
just
decoded
3
words
and
been
set,
puzzles
that
take
5+
mins
to
complete
after
you
figure
out
exactly
what
to
do
take
me
right
out
of
the
game,
bore,
and
frustrate
me
and
I
found
that
there's
at
least
on
puzzle
like
this
in
every
game
at
spymaker.
I
like
that
it's
free
unlimited
clues
however,
I
wish
the
game
masters
could
send
you
little
things
for
example,
we
try
to
take
something
off
the
wall
and
say
to
eachother
"I
don't
think
it's
gonna
come
off"
spend
a
few
minutes
looking
around
before
we
ask
for
a
clue
and
get
told
"take
that
off
the
wall"
I
wish
when
they
hear
us
deciding
it
won't
come
off
they
could
say
"don't
be
afraid
to
take
that
down"
or
something.
another
example
is
when
you
do
a
puzzle
correctly
but
maybe
got
a
piece
mixed
up
I
wish
they
could
say
"you
had
the
right
idea
try
that
again"
instead
of
wasting
time
trying
to
figure
out
what
else
it
could
be
before
giving
you
instructions
for
what
you
just
did
when
you
ask
for
a
clue.
those
things
can
get
frustrating.
also
something
I've
found
consistent
thru
all
games
here,
there
will
be
like
30
of
a
certain
object
and
only
1
unmarked
one
has
something
hidden
inside
of
it,
that
definitely
gets
annoying,
I
wouldn't
mind
if
it
had
something
about
it
to
say
"inspect
me
further"
but
it
just
feels
tedious
the
way
it
is
now.