3/5 Sean M. 1 year ago on Google
Great
concept,
poor
execution.
I
love
escape
rooms.
Been
doing
them
for
years.
And
the
best
ones
are
logical
where
puzzles
are
challenging
but
they
make
sense.
Recently,
I
played
The
Market
escape
room
with
three
other
people.
The
first
half
of
the
room
followed
this
format.
Then
it
devolved
into
confusion.
We
weren’t
sure
what
we
had
to
do
never
mind
how
to
do
it.
And
the
game
master
assigned
to
give
us
hint
after
hint
without
us
asking
for
them
so
that,
by
the
end
of
the
game,
we
were
just
following
directions
on
how
to
get
out
of
the
room
rather
than
figuring
it
out
on
our
own.
Really
impressive
setups,
but
it
may
be
worth
looking
into
a
“three
clues
only”
policy.
This
would
prevent
players
from
being
given
clues
against
their
will.
Second,
Clue
Masters
should
not
just
give
out
clues
without
being
summoned.
Too
often
were
we
just
reading
the
answers
off
of
the
screen
even
if
we
were
close
to
figuring
it
out
on
our
own.
Really
kills
the
immersive
experience.
Last,
look
into
the
complexity
of
The
Market
(and
other?)
games.
If
players
have
no
idea
what
to
do
and
it’s
not
posted
anywhere,
it’s
no
longer
fun.
1 person found this review helpful 👍